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Jonas Kyratzes

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More information can be found in the sources listed in the AFDs for 'The Museum of Broken Memories' at Wikipedia:Wikipedia:Articles for deletion/The Museum of Broken Memories and Wikipedia:Wikipedia:Articles for deletion/Jonas Kyratzes

Jonas Kyratzes is a video game designer (WP) and the author of video game industry (WP) related articles.[1]

Kyratzes' games are known for breaking with convention and being heavily story-driven.[2] Several of his games are thematically interconnected, often by the recurring figure of Wikipedia:Urizen (first mentioned in The Great Machine) and other themes related to or inspired by the work of William Blake (WP).

He also has an interest in film, and in January 2009 he wrote and directed a short documentary about the 2008 Greek riots (WP) called The Greek Riots: Some Basic Facts.[3]

The Greek Riots: Some Basic Facts
Part 1 Video at YouTube
Part 2 Video at YouTube

Jonas was born in Wiesbaden, Germany (WP), 21 May 1984, to a Greek father and a German mother, and raised in Greece (WP). He has written several articles on video games, often advocating the concept that games are an art form. He has also written on other topics, including politics (taking a socialist (WP) stance)[4] and philosophy.

He lives in Wikipedia:Frankfurt, Germany with his wife, Verena.

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Jonas Kyratzes

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Games[edit]

  • Last Rose in a Desert Garden (2000): Fatalistic but very short, which takes place in the aftermath of a nuclear war.
  • The Infinite Ocean which deals with the concept of existentialism, centered on a sentient computer.
  • The Great Machine: A Fragment, an experimental work of interactive fiction about the horrors of war.
  • The Museum of Broken Memories (2006), which also deals with themes relating to war, but is made up of a number of interrelated story fragments.[5][6]
  • The Strange and Somewhat Sinister Tale of the House at Desert Bridge (2008), a humorous fantasy with melancholic undertones, set in the Lands of Dream.[7][8]
  • Phenomenon 32, a post-apocalyptic 2D exploration platformer set in an alternate universe.[9]

The Museum of Broken Memories is an adventure computer game. It is the fourth game released by its writer, designer and developer, Jonas Kyratzes. For Windows, it was released for download on August 19, 2006.

There is no continuous story as the game works like a museum; there are different 'fragments' with different stories. To complete the game, the player must interact with the exhibits, thereby journeying through the fragments of story. Each fragment has separate visual aesthetics and story, but all plots link in with each other.[6]

The music used in the game was composed by Wikipedia:BL Underwood and Stud, and taken from the album Wikipedia:The Maze of Shadows and the EP Wikipedia:J.E. Brandenburger respectively.[10][11]

References[edit]

References[edit]

  1. The Escapist : Profiles : Jonas Kyratzes
  2. For anyone that is familiar with Kyratzes' work, Desert Bridge at once is familiar territory and a departure from the norm. It is familiar in that it has a tendency to break with convention as well as being a game driven by its plot and story JayIsGames
  3. The Greek Riots: Some Basic Facts at YouTube
  4. Jonas Kyratzes: Atlas Shrugged, I Vomited
  5. Independent Adventuring: The Museum of Broken Memories
  6. 6.0 6.1 MobyGames: The Museum of Broken Memories
  7. JayIsGames Review
  8. MobyGames: The Strange and Somewhat Sinister Tale of the House at Desert Bridge
  9. Gnome's Lair: The evils of Phenomenon 32
  10. Jonas Kyratzes: The Museum Of Broken Memories
  11. DerekW. The Museum of Broken Memories. jayisgames. URL accessed on 2010-08-04. Jayisgames described The Museum of Broken Memories as "a beautifully woven interactive narrative that may even be considered a work of art.

External links[edit]

Template:MobyGames