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Apolyton Civilization Site

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Apolyton Civilization Site

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Apolyton Civilization Site (abbreviated ACS or Apolyton) is one of the largest web sites on the internet (WP) dedicated to connecting players of the Civilization series of computer games and other games in the 4X game genre. It has an extensive archive of news that includes news about developments in the design process for the games it is dedicated to, as well as interviews with developers and other special media that make it an important primary source of news for those seeking to learn more about these games or seeking ways to modify them.

Games covered[edit]

The games covered are Wikipedia:Sid Meier's Civilization (I, II, III, IV, V, Revolution), Wikipedia:Sid Meier's Colonization, Civilization IV: Colonization, Sid Meier's Alpha Centauri, Civilization: Call to Power (CTP), Call to Power II (CTP II), Master of Orion (I, II, III), Galactic Civilizations (I, II) and Wikipedia:Rise of Nations. Existing expansions for these games are also covered.

The website[edit]

The site is one of the two oldest and largest Civilization-related community sites (the other being Civilization Fanatics Center). Apolyton has an independent, but very close relationship with the developers of the games that it covers. It has frequent interaction with their games' related developers, with postings to the groups themselves or in mentions on the developers' sites.[1] As well, several staff and community members have been involved in the development of several of the titles covered by the site and are listed in the credits. Several modders from the community now work for the companies making the games. The site has been granted numerous exclusive interviews and features for some of the games that it covers.

Apolyton also runs a number of "democracy games" for Civilization III, Sid Meier's Alpha Centauri, and other games. A democracy game is a gathering of people to play the game in an organised manner, electing governments, political parties, etc.

The site has lively forums where thousands of users can discuss topics ranging from game specific to political (in the "Off-Topic" forum only). The forums are also home to the Civilization IV Wishlist.

Apolyton has a very popular "Off Topic" forum for any subject not relating to gaming (such as politics or philosophy) as well as an "Other Games" forum to cover games not officially covered by Apolyton. The "Other Games" forum is also host to a multitude of forum games which are played exclusively by posting on the forum.

Apolyton has three podcasts, one called PolyCast covering the site, one called Modcast covering the modding community for games covered, past and present and the last is RevCast covering specifically Civilization Revolutions, a console specific version.

An acknowledgement to the site: the last Greek city in Civilization III,[2] IV, and V is "Apolyton".

History[edit]

The site was founded on 26 July 1998[3] as an amalgamation of two older, smaller sites; it is privately owned by Markos Giannopoulos and Daniel Quick. Apolyton means "the ultimate" in Greek. At the time, it covered Civilization 2 and Civilization: Call to Power. Over the first year, it expanded to include Sid Meier's Alpha Centauri, Civilization 1, and Civilization 3.

It had explosive growth - 6 million hits in the first year, 14 million in the second year, 22 million in the third, and 72 million in the second half of 2002.

After the announcement of Civilization 3, the first of several versions of The List had started to be compiled. The List was a list of fan suggestions for the game larger than the New Testament. This was later be frequently cited by Firaxis as example of the fanaticism of their fan base and the volume of suggestions they get from fans, including by Soren Johnson when he announced Civ4 at GDC04. Years later, a similar list was compiled for Civilization 4.

In late 2006, Markos Giannopoulos stepped down as co-owner. Markos's half of the site was then split between three long time staff members: Locutus, Ming, and Rah. Since then four new staff members have been hired. Also, some changes have made to site including an update of Apolyton's online civilopedia and a return of postcounts to the Off-Topic Forum.

On May 1, 2009 ownership passed to Robert Plomp (formerly know by the nickname "CyberShy") and Jeroen Schweitzer after chief owner Daniel "DanQ" Quick announced [4] his departure from the ownership and administration of Apolyton along with the rest of the administration.

ApolyCon[edit]

In July 2006, Apolyton organized a Wikipedia:gaming convention featuring three star game designers, Wikipedia:Sid Meier, Brian Reynolds and Wikipedia:Soren Johnson.[5] Hosted over a weekend in Baltimore, and planned since the previous October 2005, Apolyton's convention included a visit to the offices of Wikipedia:Big Huge Games, talks from the designers, workshops, and multiplayer gaming marathons.

The event was recorded, with videos of a multiplayer session featuring some game designers, a game design workshop and a game modding feature being released, among others.

Connection to developers[edit]

Firaxis[edit]

The connection between the site in developers has evolved to the point where the developer provides a direct link to the site's forum discussions from the game's official site.[6]

Wikipedia:Soren Johnson, AI programmer of Wikipedia:Civilization 3 and lead designer of Wikipedia:Civilization 4, had learned through Apolyton that Firaxis had some opening positions for programmers.[7]

In 2004, Firaxis had started recruiting prominent Apolytoners as pre-alpha testers for Civ4, some of which had ended up being hired by the company (Jon Shafer, Alex Mantzaris, Robert Thomas). [8] Others had ended up doing freelance scenario design work on the game. (Martin Isaksen, Dale Kent, Wouter Snijders, Gabriele Trovato) Jan van der Crabben had used his experiences to get a job as a designer by Wikipedia:Creative Assembly. Apolyton had provided server resources to support game testing, and is listed in the credits of Civilization 4 when the game was released.[9]

Firaxis continued its policy of including members of Apolyton in the beta testing of subsequent Wikipedia:Civilization 4 expansion packs. When the first patch was released for Wikipedia:Civilization IV: Warlords, some updates to the AI developed by Apolyton member "Blake" Walsh were included. He was also responsible for much of the AI in Beyond the Sword. [10] Blake was subsequently hired (via telecommuting from New Zealand) by Firaxis to be AI programmer on Civilization IV: Colonization along with Kenneth "Impaler[WrG]" Ferland another Apolyton member as the projects UI programmer. Alex Mantzaris served as Lead Programmer and Jon Shafer created the original prototype, thus a record total of four Apolyton members were employed on a single project.[11]

Activision[edit]

Apolytoners who had modded CtP took a small scripting language which was added to the game to drive the tutorial, as well as some text files with settings, and used them to design increasingly complex mods. This had encouraged Wikipedia:Activision to expand the modding capabilities of the game in patches.

When Wikipedia:Call to Power II was announced, the top CtP1 modders from Apolyton were asked to alpha-test the game. The testers had helped make CtP2 become the most moddable strategy game until Civ4 was released. In fact, Civ4's modding capabilities were based on/inspired by CtP2. Civ2/CtP1 modder Harlan Thompson had done freelance design work for the game to create its Alexander the Great scenario. Apolyton had provided server resources to support the game's testing, and was listed in the credits of the game when it was released.

In 2001, Activision end all support of the CtP series a month after the games release, but had referred customers who were in need of support to Apolyton. In 2003, Activision had released the full source code of CtP2 after months of lobbying by the Apolyton community with the support of the former lead programmer Joe Rumsey, which had led to headline news on mainstream websites like Slashdot and the BBC.[12]

From 2005 onwards, the Apolytoner Stan Karpinski, with some help from other Apolyton members, had developed an unofficial sequel to CtP2, Ages of Man. He attempted to get it published, but Activision refused to cooperate. The game was then distributed through Apolyton free-of-charge and development continued on Apolyton, which hosts the game's website and forums.

Big Huge Games[edit]

In 2002, Apolyton was granted an exclusive interview/preview with Brian Reynolds at his summer home about Rise of Nations. In 2003 an exclusive preview, (featured on Slashdot) for Master of Orion III was published. As well, the Apolytoner and Rise of Nations modder Kevin Chulski (known as DarthVeda on Apolyton) had joined Big Huge Games as a designer, and worked on Wikipedia:Rise of Legends.

In 2005, Apolyton had started Age of Nations, the first-ever machinima series for a strategy game, based on the Rise of Nations engine.

Educational efforts[edit]

The site has hosted the Apolyton University effort, started in 2002.[1] It is a project that involves students coming together to collaborate and learn over the internet using the Civilization 3 game as a tool to that end. The project has been held up as an example of a means to reform education systems to take advantage of the unique opportunities offered by new technology.

References[edit]

External links[edit]